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April 19 What's the update of Watch Pioneer?
Watching Pioneer is an action shooting game. This game uses the first person, and the pace of this game is quite fast. Players have to fight here. This game will be updated regularly all the time. Many players are asking what was updated in April 19. Then the following deep space high play will explain in detail the analysis strategy of watching pioneer's April 19 update content for players. Let's have a look.

common

Progress reward

Portrait frame

"Gray" portraitframedesignremoved has been deleted (level 1- 100)

Allremaining PortraitFrameDesigns WillnowShiftdownopromotionasaresult (that is, player level 1- 100 will have bronzeframe, player level 100-200 will have bronze frame with an asterisk, etc.)

Remove some unwanted sprays.

Note: These sprays may result in future content patches.

All heroes have hero-specific sprays.

Ordinary update

Player progress reward update

Avatar border:

The gray border from level 1 to level 100 has been deleted. There will only be one color in the border of all players' avatars, but there will be a small star under the 100-200 level avatars.

(credittoOverking)

Removed some unusual spray paint.

It is worth noting that the removed paint may be returned to the game later.

All heroes paint the same amount.

Map balance change

Hanamura

Temporarily disabled the address problem that affects the pawn room door.

route 66

Payload is reduced by 10%

adjusted placementofthehealthpacrossshemap

Developer's Note: We noticed that attackersarewingmoreofthenwe 'dlikeonRoute 66, so we made some adjustments to the PayloadSpeedandHealthPackplace to trytobringHeattacker Reinvention Line with Others escort map.

Vorskaya industries

movedinitialspawnpointstofurterback

Developer comments: We often see this situation, so we launched it in the library.

Map balance change

Hanamura

This map was temporarily removed because of a BUG at the entrance of the birthplace.

route 66

Speed reduction 10%.

Slightly adjusted the position of the life package on the map.

Developer's comments: We found that the winning rate of attackers on this map seems a little high, so we adjusted the speed of vehicles and the location of life packages to make the winning rate of the map normal.

Voskaya industrial zone

The original birth point has moved back a long way.

Developer's comments: We also found that the winning rate of the attacker on this map is a bit high, so we moved the birth point to the library to ensure that the defender can have a greater chance to hold the A point.

Error repair

statistics

SScopedAccuracystatistic of FixedIssewhere Shooting Gabarrier Counted as Miss for Widowmaker

fixedisseewhereshootinggaturretorbarriercountedasamissforpharah ' s rocket directhits statistic

Soldier: 76-foot finalbowsaveragestatisticintheendfroundscoreboards now correct

Weekly quarrel

Fixed several interactions between "arcade" and barrier,

Error repair

data

Fixed a BUG where the shooting accuracy system thought that the black lily missed when shooting the shield.

Fixed a BUG where the French eagle used a rocket to shoot a shield or battery, which was considered to be missed by the shooting accuracy system.

Soldier 76 should mean the "last blow" at the end of each round, but I don't remember this data on the scoreboard ... so someone knows what this data means. Tell me the data on the scoreboard should be displayed normally.

Weekly chaos

Fixed the problem of shield interference in arcade mode. Heroes in arcade mode have higher health, shorter skills, shorter cooling time and shorter resurrection time.

Watch Pioneer Official Chinese National Service Version v 1.0.4