common
Progress reward
Portrait frame
"Gray" portraitframedesignremoved has been deleted (level 1- 100)
Allremaining PortraitFrameDesigns WillnowShiftdownopromotionasaresult (that is, player level 1- 100 will have bronzeframe, player level 100-200 will have bronze frame with an asterisk, etc.)
Remove some unwanted sprays.
Note: These sprays may result in future content patches.
All heroes have hero-specific sprays.
Ordinary update
Player progress reward update
Avatar border:
The gray border from level 1 to level 100 has been deleted. There will only be one color in the border of all players' avatars, but there will be a small star under the 100-200 level avatars.
(credittoOverking)
Removed some unusual spray paint.
It is worth noting that the removed paint may be returned to the game later.
All heroes paint the same amount.
Map balance change
Hanamura
Temporarily disabled the address problem that affects the pawn room door.
route 66
Payload is reduced by 10%
adjusted placementofthehealthpacrossshemap
Developer's Note: We noticed that attackersarewingmoreofthenwe 'dlikeonRoute 66, so we made some adjustments to the PayloadSpeedandHealthPackplace to trytobringHeattacker Reinvention Line with Others escort map.
Vorskaya industries
movedinitialspawnpointstofurterback
Developer comments: We often see this situation, so we launched it in the library.
Map balance change
Hanamura
This map was temporarily removed because of a BUG at the entrance of the birthplace.
route 66
Speed reduction 10%.
Slightly adjusted the position of the life package on the map.
Developer's comments: We found that the winning rate of attackers on this map seems a little high, so we adjusted the speed of vehicles and the location of life packages to make the winning rate of the map normal.
Voskaya industrial zone
The original birth point has moved back a long way.
Developer's comments: We also found that the winning rate of the attacker on this map is a bit high, so we moved the birth point to the library to ensure that the defender can have a greater chance to hold the A point.
Error repair
statistics
SScopedAccuracystatistic of FixedIssewhere Shooting Gabarrier Counted as Miss for Widowmaker
fixedisseewhereshootinggaturretorbarriercountedasamissforpharah ' s rocket directhits statistic
Soldier: 76-foot finalbowsaveragestatisticintheendfroundscoreboards now correct
Weekly quarrel
Fixed several interactions between "arcade" and barrier,
Error repair
data
Fixed a BUG where the shooting accuracy system thought that the black lily missed when shooting the shield.
Fixed a BUG where the French eagle used a rocket to shoot a shield or battery, which was considered to be missed by the shooting accuracy system.
Soldier 76 should mean the "last blow" at the end of each round, but I don't remember this data on the scoreboard ... so someone knows what this data means. Tell me the data on the scoreboard should be displayed normally.
Weekly chaos
Fixed the problem of shield interference in arcade mode. Heroes in arcade mode have higher health, shorter skills, shorter cooling time and shorter resurrection time.
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