Current location - Training Enrollment Network - Books and materials - Introduction of underground castle 33-play and 100% completed.
Introduction of underground castle 33-play and 100% completed.
How to pass the underground castle 3? It is the first difficult adventure map encountered in the early stage of land reclamation, and the final leader judge is more difficult, so it is not easy to explore 100%. The following brings a detailed explanation of the customs clearance of the underground castle 3, hoping to help the friends.

Underground castle 3 customs clearance introduction

1. First

The task library defeated the BOSS administrator Charlotte, who would carry the lamp for the stone and give it to the icon of the woman in the middle.

At this time, we can open our backpacks and synthesize the siphon magic stone fragments into sacred siphon magic stones. Remember to activate them in the sacred objects.

2. Second

Bell tower rings the bell for the boss. Bucky will give the stone hammer to the Chinese craftsman.

3. third.

Tang Dasheng defeated the cleaner's boss. Roland will give the stone balance and icon to the middle arbitrator.

4. fourth.

The cult's brig defeated the soul tortured by BOSS. Carus will give a stone sword and give it to the icon of the middle soldier.

Cults have a 10 pass to enter the secret passage. They are used to strengthen stones and enhance the soul. They must be brought into play, or the stones behind them are not enough to strengthen the archbishop.

There is an underground tunnel in the middle. At this point, we have achieved 100% achievement, but we have to activate the hidden task to go to the new map Gremid.

It's good to play the secret realm 1 unknown castle directly here.

The first level of Sunshine Island in the activity [Grand Vic Island] must be done ~

The 23rd floor gave the housekeeper mowbray a mask to isolate the smell, and the 40th floor gave the housekeeper mowbray the devil's feather. The housekeeper mowbray was the failed experiment on the 48th floor.

It is not difficult to turn off the big boss. First set fire to the rattan, then beat the body.

Step five

Enter the judge's secret room, and you are the novice BOSS Bastian.

Unlike the previous boss, this time there are two. If you are equipped with * * * two enemies, it will be easier to play this level if you are equipped with purple clothes that damage+10%.

6. Sixth

: Bastian's attack is: magic damages the shield pillar. The staff will give the subject a gain, reduce the damage by 25% and increase the damage by 10%.

So the scepter of fire takes precedence. How to set fire? (Just click on the main body of the scepter and you will see a red aiming sign next to the name. )

After the scepter is played, it is particularly easy to play BOSS. After this BOSS, you will get a purple wand to break the dawn, and a new hallows to capture the light.

7. Seventh

After skipping the dialogue, you will automatically return to the main city and activate NPC's strange cat.

Get a strange secret stone through dialogue and know the way of Gremid.

First, beat Matthew, the BOSS evocator, with the strange secret stone in his backpack.

After delivering the fish, he returned to the real Yalbid. Activate the equipment and re-carve.

To go to Gremid, you need to talk to Otto at the Blackwater Cross Hotel in Crescent County and take a carriage.

So we came to the new map, Geremid.