I like the scene design of this kind of game very much. Just like ancient biochemistry, all fields are interlinked, allowing people to explore in huge, complex and related scenes and finally return to familiar places. Let a person sigh: leading to here.
The game * * * is divided into five areas:
1, North Hospital for the Dead
2. The immortal city under the gate (main city)
3. Underground floor (sick village, demon remains, grey lake, abyss, original kitchen)
4. King City (Duke Library, Picture World)
5. Ancient country (dlc scene)
Send a Chinese translation of the overall plan of the main city. I added the white place names, the scarlet letter npc and boss, and by the way, ask for the three-dimensional general plan of the five major areas of the Dark Soul.