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Combat strategy of Warcraft dwarves
Is it the battle of dwarves under the map uuu9 of Warcraft? There are very few people campaigning now, and there is basically no strategy online. It seems to be the only version posted on the Internet. I studied it myself and wrote the third chapter:

On the offensive route, it will be easier to find two other heroes to join first, and then play other big points. Don't touch it hard when you meet a big point, which leads to one break after another. Some monsters are very careful about mind control. Try to send heroes, robots, summoners and other soldiers first, and then go after the summoner is controlled by monsters to reduce the loss of troops. During the battle, you can find 8 bottles of strange blue liquid, which can be used by your main force to gain skin resistance skills permanently, thus immunizing the monster's mind control skills.

In terms of troops, there are 2 ~ 3 defense robots (with automatic repair skills, doing T), 1 jackal leader (providing aura), 3 ~ 4 jackal shamans (providing bloodthirsty), 2 jackal assassins (providing stun traps) and 4 ~ 5 dwarf musketeers (in the air).

At first, there is a fountain of life in the middle to replenish blood and make full use of it until you find the king of jackals (usurper) below, who will join you, and at the same time you can open a logging yard in that place to collect wood;

After hitting the Dragon Cemetery (there are three hidden items in the keel pile of the cemetery), first enter the password to open the portal and go to the mine on the upper right to occupy the monster's mine, but don't touch the eye of the universe at this time;

Then save the dragon princess and join in, so you will be four heroes;

In one place, there are two large egg buildings that can hire brain puppets, each accounting for 20 people;

At this time, if you are patient, you can buy books from the wizard who sells books and learn demon-ridden skills for several heroes (it can be used to summon things that are approaching the call time, which is a very useful skill). After learning them, you can also brush the attack power for intellectual heroes, without brushing, and pay attention to the formation.

Then open the Yumen up and hit the eye of the universe. The attack range of the universe is 1900, radiating the whole area, and the attack power is several hundred high. Individual soldiers are killed one by one, so they must be aborted first. The weakness of the eyes is that close combat is a blind spot. Don't go to a ranged soldier. Melee arms set, kill to kill, after killing the eyes will not kill your soldiers regularly.

Then go to the altar area, because the map seems to have been changed, and the original passwords for opening five altars have been changed to open doors, so there is no challenge. It is estimated that the original five altars will recruit abnormal monsters;

Then there is the pool of depravity. With the aura of the dragon princess, you can avoid the harm of the pool of depravity. Pull the soldiers out one by one and fight them, and then hit the tentacles when they are finished. Finally, send the player to the pool to absorb energy, and there will be prompt information. After a while, they are enough, and then the customs clearance animation.

Several interesting hidden elements on the map:

First, the password for stalagmites to become transparent (that is, the portal) (there is an exclamation point at the end, don't miss it): Onaa De-naa Nagenaah!

Second, the password to open the Jade Gate can be one of the following five (from the map editor, the map has been modified, and these five passwords should be used on the altar respectively):

Shab Ra Nig Goth

La Duru

Azra Gan

Qiusi La Tapp

Danum Lazette

Third, the use of several books:

The spell of ghosts and ghosts can only summon one for Dafa, but it seems to be twice as effective for the dragon princess, and the first magic "Finger of Death" can stun monsters for a long time, long enough to kill them. I don't know if it is a bug, so there is basically no challenge to get this book.

The belief of jackals, I don't know what the purpose is.

Appendix: Dark Grammar, which is used to crack the monster language. Ra Dhulu means the nightmare of the Lord, and it is useless to have a raiders;

The Origin of the World, every reading has one of the following effects:

1. Learn the devil's pestering skills. When the target dies, it will produce a soft mud monster (the ability of the dragon princess to change into a dragon and then change back will disappear);

2, plus 4 points of intelligence, 36,000 yuan can brush out 480 points of intelligence through S/L, brush attacks for the dragon princess or exorcist, and get 5% 10 crit axe and vampire mask, which is very abnormal;

3, plus 300 experience, you can brush the level;

4. Call the elders of the void walker to join their own team;

5, summon the enemy, you can summon even experience;

6, the spirit is temporarily damaged, and the negative effect is actually to reduce blood;

7. Nothing happened;

Fourth, all kinds of strange things.

1, the use of various strange liquids:

Blue: positive effect, permanent resistance to skin and good things, immunity to mind control magic, and reduction of magic damage.

Jin: Positive effect, equivalent to medical medicine, slow treatment effect.

Green: the control effect is equivalent to the mental immune effect of being haunted by demons and ignoring the target. Used on the enemy.

Huang: The negative effect is equivalent to the fire of the mind, reducing the defense by 4, giving the enemy an illusion, which is actually the urine of the jackal.

Black: negative effect, equivalent to shadow raid, that is, poison dart.

Violet: Negative effect, equivalent to wine fog, reduces attack speed and hit rate. There is a machine that can be produced for free indefinitely.

2, pickled brain: take it to sell money, 500 one.

3. Brain: It seems useless

4. Ancient statues: It seems useless (in the first chapter, it can be used to cast black hammers and black iron shields, but this chapter is useless).

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The hidden element of Chapter 2: You can choose four heroes.

First, ask the unknown hero to join, let him put on the dwarf cloak (the +2 ability found in the dwarf house is the kind that makes non-dwarves look like dwarves), then go to the lich, and the lich will join, so there is no need to choose between the two, so the dwarf cloak of the unknown hero will never be taken down.

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Chapter 1 introduction, found online:

This battle is similar to the plot battle of TFT. People with exclamation marks on their heads are people who speak the same language as you, and you can communicate with them. Of course, if you don't, you may have information.

skill

1. You can gain control by getting close to some units, such as the two muskets practicing aiming and the two puppets next to the engineer.

2. When you are close to some units, there will be hints, such as muskets near Xicheng Arsenal. He will advise you to buy batteries and mines.

Farmers can repair war puppets.

Shop:

There are drugs sold in the east wine cellar, so it is suggested to buy a barrel for MK, and auxiliary props can be bought in the west armory, so everyone can buy them as needed.

The westernmost blacksmith's shop can make weapons, but it needs materials ... The iron armguards found in the cellar can be made into exquisite helmets (+4 defense), exquisite tomahawks (+9 attack, 20% crit), and the puppet's head can be transformed into a helmet with +7 defense.

Branch:

When you meet a panda in the wine cellar, you can choose to accept, refuse and catch it ... many hands make light work, so I choose to accept it. If you have different choices, welcome to communicate with you.

Wild:

There is an ogre camp. I guess I can hire an ogre, but I'm too lazy to fight.

Task:

Incidental tasks:

Looking for gold deposits

If you want to defend, you naturally need more money. You can blast stones in the western mining area, and you will encounter strange tombstones on the way-_-! This is a strange monster. Don't worry too much. Play slowly. You can put some jackals on the road. There are some monsters on the left. Be careful to let the troops retreat far enough. Can summon monsters of level 34, which is particularly difficult to fight. Can only be solved in batches. At first, I didn't notice the panda hanging here, and two muskets died. After the game, there are resurrection scrolls. After entering, there are many treasures inside, including an alloy tomahawk.

Up is the gold mine. Pay attention to rummaging on the way There are some props to use in the back.

Looking for energy

Approaching the engineer, it is a Terran farmer in the west.

Give him the ball of the main task and you will get a big war puppet.

magic weapon

At the top right of the main task, there is a kobold leader looking for treasure. You can choose to cooperate with him. According to Chairman Mao's spirit, we should unite all forces that can be United to deal with the main enemy. Of course, we should cooperate. It will ask you for an axe. Of course, he's under your control, so I'll leave it to you. I brought it here after the task was completed. Wow, that's cool. The skills and equipment of tauren+BM are still very awesome.

The option to talk to the hero of the dog head is missing, that is, ask for items. A hero with a dog's head will say that the dwarf's antiques were found in the ruins of the temple, and there is nothing else.

Things that can be built are as follows:

Black iron shield: made of black iron. It has a chance to avoid the enemy's attack. Armor +3, 15% dodge. Need: black statue

Tie Xuan Hammer: It's made in Tie Xuan. It has a chance to stun the enemy. Attack+12, 15% dizziness. Need: black statue

Alloy helmet: made of alloy. Armor +4. Need: alloy gloves

Alloy Tomahawk: Attack +9, 20% chance to crit. Need: alloy gloves

Alloy armor: made of alloy. Armor +7. Need: skull fragments of assault robots

Main tasks:

Looking for treasure

Go up through the north door of the wine cellar. There are some gangsters on the road, which is not difficult to fight. You can get some props, such as a ball (optional task props), an iron hand and an inscription, all of which are task props. Turn left from beginning to end, rummaging inside, besides consumables and resources, there is also a war helmet.

Finally, I found a workshop that can produce powerful war puppets.

You can hit a 22-level silt monster and drop a rock marker on the side road.

Defense preparation

You can also go out to play before you finish the Ring of Nerazu, but the hint will tell you that there are too many strange things.

Defense altar

Because of too much money and limited population, I bought more medicines and threw them on the ground, and all the grades I could upgrade were upgraded.

Compared with your troops, the defense is too simple. After the first wave, we shouldn't be able to break the door. After that, you can repair the door. Let the three heroes eat one invincible, bring magic potion and group tonic, step on the ground+hammer+earthquake ground+wine+fire, and get it easily. Heroes will kill 47 first, blood will manipulate dead bodies, trouble. Hold on until 10 minute.

Destroy the undead base

By the time you get out, 49 is almost done, and the rest is ravaged.